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Game Info
Genre: Puzzle Game, Match-3
Engine: Unity

Platform: PC, tbd
Release Date: TBD
Work Summary
Position: Content and Systems design
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Responsibilities included:
 
  • Individual puzzle creation
    • Creating challenging, interesting, unique and most importantly solvable puzzles.
    • Responsible for designing and creating ~75% of puzzle content
  • Difficulty balance
    • Determining and adjusting current difficulty spread and distribution of content​
    • Difficulty progression planning and setup
  • Setup and curation of narrative adventure content
    • Engine side organization and configuration of ​narrative narrative content
    • Narrative design, story work

I was also responsible for general QA testing, but due to my direct contact with many of the development teams, I was more often testing specific content by request. 

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